How can we use software to complement the learning style of post-secondary students with Attention Deficit Hyperactivity Disorder (ADHD)?
We answered this question using a human centred design approach that modelled ADHD students' experience.
I designed the report, wrote portions of it and layed the foundation for the user experience model.
From classroom observations and ADHD student interviews we modelled the learning cycle of post-secondary students
We focussed on the stages involved in aquiring knowledge.
Our learning journey model was juxtaposed against the congnitive challenges of an ADHD student.
By examining the learning journey, ADHD student pain points, existing software and existing research into strategies for ADHD, we recommended software solutions and tools.